AI Insights · Timothy · July 2024
Top 5 Casual Games on Android in Venezuela for Q2 2024
Q2 2024 saw significant activity in Venezuela's casual gaming market on Android, with noteworthy trends in downloads, revenue, and active users for the top 5 games.
The second quarter of 2024 was an eventful period for casual games on the Android platform in Venezuela. Here’s a breakdown of the performance of the top 5 games: Royal Match, Parchisi STAR Online, Ludo Club - Dice & Board Game, Subway Surfers, and Football League 2024.
Royal Match
Royal Match from Dream Games, Ltd. showcased a robust performance. Weekly revenue fluctuated, peaking at around $539 in late April and ending the quarter at approximately $491. Downloads also saw significant highs, with a peak of nearly 69K in mid-June. Active users increased steadily, reaching close to 400K in mid-June before settling at approximately 369K by the end of the quarter.
Parchisi STAR Online
Parchisi STAR Online by Gameberry Labs experienced varied trends. Revenue saw modest fluctuations, peaking at $146 in late April. Downloads were highest in early April at approximately 89K but significantly dropped to around 10K by the end of June. Active users also saw a decline from around 515K in early April to approximately 360K by the end of the quarter.
Ludo Club - Dice & Board Game
Ludo Club - Dice & Board Game, published by Moonfrog, had a steady performance. Revenue peaked at $168 in mid-May. Downloads remained relatively stable, peaking at around 37K in early June. Active users saw consistent engagement, maintaining an average of around 570K throughout the quarter.
Subway Surfers
Subway Surfers from SYBO Games showed a fluctuating trend. Revenue was minimal, with occasional peaks of $20 in mid-May. Downloads peaked at around 47K in mid-May and nearly 38K by the end of June. Active users saw a slight decline from approximately 264K in early April to around 253K by the end of June.
Football League 2024
Football League 2024 by MOBILE SOCCER had a stable trajectory. Downloads peaked at nearly 35K in late June, while active users increased gradually, reaching around 66K by the end of the quarter.
These insights highlight the dynamic nature of the casual gaming market in Venezuela. For more detailed analysis and insights, visit Sensor Tower.